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Use architecture and design documentation and engage product teams to create security assessment scoping documents for upcoming product assessments Perform scoped static and dynamic application security assessments on EA products running on PC, web, mobile, and consoles Identify root causes in discovered and publicly reported vulnerabilities and recommend preventative mea
Posted Today
Electronic Arts
- Seattle, WA / Marina del Rey, CA
Coordinate and manage the rhythm of the business activities that require cross functional alignment and input, such as Team offsite workshops Town Hall / all team meetings Coordinate and facilitate weekly LT meetings Team communications including the generation and cascading of enterprise, CXO, Fan Growth, and manager communications Quarterly and annual business reviews T
Posted Today
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Job Advertisement Pour visualiser la description de poste en francais, veuillez selectionner le francais ("Select Language") dans le menu deroulant au haut de la page Location Hybrid and Remote work options available across most North America locations. WE MAKE FUN...FUNNER. We are Full Circle, and we're all about having fun and making great games that people want to play
Posted 2 days ago
Lead the execution of Experiential Quality strategy within Battlefield QV. Collaborate with Experiential Quality leadership in the execution of team initiatives. Maintain the Experiential Quality roadmap inclusive of QVS and player insight generating activities matched to product development timelines. Collaborate across several teams to ensure Experiential Quality object
Posted 2 days ago
Electronic Arts
- Austin, TX / Seattle, WA
Responsible for the full operational aspects of game development, including establishing development framework, reporting, risk management, capacity planning, resource management and budget. Owns projects budgets and opex. Drives improvements in operational efficiency within the studio to meet financial targets. Partners with finance to maintain a healthy P&L. Partners wi
Posted 2 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Design, prototype, and implement AI systems, encounters, and gameplay mechanics that contribute to a rich, sandbox environment. Work closely with the AI engineering team to create sophisticated AI behaviors that enhance the open world experience, from urban crowds to wildlife ecosystems. Collaborate with game designers to ensure that sandbox elements support and enrich th
Posted 3 days ago
Electronic Arts
- Atlanta, GA / Austin, TX / Seattle, WA / 1 more...
Comprehensive Systems Design Collaborate with Core Gameplay on the design of a holistic progression ecosystem, encompassing gear progression, player skills, meta progression, and integration with the game's campaign, to ensure a dynamic and rewarding experience. This includes designing systems to enhance both short term satisfaction and long term engagement. Economic and
Posted 3 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Develop advanced audio systems, tools, and pipelines that enhance the audio experience in the game. Collaborate with audio designers to integrate audio assets, implement sound effects, music, voiceovers, and interactive audio elements using Unreal Engine 5. Optimize audio systems and content to ensure efficient usage of system resources while maintaining high quality audi
Posted 3 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Manage a variety of disciplines including artists, designers, software engineers, QA, and other production staff. You are the keeper of the project schedule and help support the development team from one project phase to the next while ensuring quality, collaboration, and communication. You will partner with central business leaders and partner project teams to ensure tha
Posted 3 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 1 more...
You will pioneer new, faster methods of delivering content to users You will implement systems and features to get users into game faster You will implement lifecycle management features on relevant platforms You will improve existing performance monitoring and measuring tools You will improve performance of existing code systems, both directly and through others You will
Posted 3 days ago
We are Frostbite Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in house engine offers the unique ability to adapt to each game while working hand in hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an
Posted 3 days ago
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others gr
Posted 3 days ago
Electronic Arts
- Redwood City, CA / Austin, TX / Seattle, WA
Welcome to , home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims , we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow w
Posted 3 days ago
Electronic Arts
- Redwood City, CA / Austin, TX / Seattle, WA
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others gr
Posted 3 days ago
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what
Posted 3 days ago
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